![]() ![]() They are well equipped with SMLE rifles and the Lewis Gun for fire support, but also include the unusual Webley-Fosbery – a recoil operated automatic revolver. In-game the ANZACs are an engineering squad, representing troops like the 1st Australian Tunnelling Company who were engaged with digging two large mineshafts under Hill 60 in November 1916. While Gallipoli is perhaps the most well-known battle involving ANZACs, they also fought with distinction in France. The second new squad are the ANZACs – brought from the other side of the world to fight in the trenches of the Western Front. Their distinctive machetes make them fearsome opponents in close quarters, and they’re no slouches at range when using their colonial variants of the Berthier rifle either. The Senegalese Tirailleurs are a new French assault squad. The French troops involved in the battle were from II Colonial Corps, which leads us neatly to the first of the two(!) new squads which are part of this remaster. Mihiel, when American Expeditionary Forces with French support attacked and defeated the German 5th Army. Mihiel salient which saw heavy fighting during the Battle of St. ![]() The remaster includes a new map and two new squads with new weapons! The new map is set on the St. There is also quality of life improvements like tutorial hints for new players, an improved spawning system, an enhanced deathcam, and more… Instead of getting caught up and dying, barbed wire will now only slow and injure you – so you still want to avoid wire, but you can force your way through in a pinch without worrying about abrupt death. Polish has been applied liberally throughout the game – for instance, there is an expanded gore system to better capture the sometimes shocking brutality of WWI battles, along with a bullet penetration system and tweaked barbed wire. Where possible we worked with reenactors and collectors who own genuine WWI weapons to get the most authentic sounds possible! The audio has been reworked with more satisfying and accurate sound effects, plus an updated soundscape for even more immersion when you’re fighting in the trenches. We’re also proud of our revamped and improved sound effects in-game. Character models have been improved, along with a ton of other little upgrades. There have also been several graphical improvements to the game and existing content. We have also gone over our control system with a fine-tooth comb to make it as user friendly and natural as possible, both in the menus and in the heat of battle! The new game logo better reflects the nature of Verdun and our WW1 Game Series. The first thing you will notice on starting the game is that there has been a complete overhaul of the user interface! The menus are now more atmospheric and visually appealing, and we’ve added localizations for Simplified Chinese, Japanese, Brazilian Portuguese, Turkish, and Polish.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |